DnD CharacterSheet Shadowcaster



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  ©2005 Wizards of the Coast, Inc D ungeons   D ragons  and its logo are trademarks of Wizards of the Coast, Inc in the USA and other countries Permission granted to photocopy for personal use only   RACIAL TRAITS/CLASS FEATURES  Weapon and Armor Proficiency: Si ws Fundamentals of Shadow: 3  1s, 4  4, 5  8, 6  12, 7  16, 8  20 ; ii s  14  Umbral Sight: 3 , kisi +30; 11 , s i c /gic kss 60 Sustaining Shadow: 5 ,  1/wk; 10 , s 1 /ig; 15 , ii  gic isss/ iss; 20 ,     //s  _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________   FEATS BONUS: 2 nd  level, ½ number of pathS  _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________   LANGUAGES Iii ggs = C + ic ggs + I s  _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________   CampaIGn  ___________________________________________________________________ Skills in italics are psionics-related   Mark this box with an X if the skill is a class skill for the character u   Denotes a skill that can be used untrained *  Armor cleck penalty, if any, applies (Double penalty for Swim)       C      S      ?   SKILLS  Key SKIll abIlIty mISC SKIll name abIlIty modIfer ranKS modIfer modIfer   A pprAise   u   Int   ______________________ = _____________________+ _______________________+ ________________________  A  utohypnosis    WIS  ______________________ = _____________________+ _______________________+ ________________________  B  AlAnce * u   deX   ______________________ = _____________________+ _______________________+ ________________________  B luff   u   Cha  ______________________ = _____________________+ _______________________+ ________________________  c limB * u   Str   ______________________ = _____________________+ _______________________+ ________________________  c oncentrAtion   u   Con  ______________________ = _____________________+ _______________________+ ________________________  c rAft   ( ___________________________) u   Int   ______________________ = _____________________+ _______________________+ _________________________  c rAft   ( ___________________________) u   Int   ______________________ = _____________________+ _______________________+ _________________________  c rAft   ( ___________________________) u   Int   ______________________ = _____________________+ _______________________+ _________________________  D ecipher   s cript    Int   ______________________ = ______________________+ _______________________+ _________________________  D iplomAcy    u   Cha  ______________________ = ______________________+ _______________________+ _________________________  D isABle  D evice   Int   ______________________ = ______________________+ _______________________+ _________________________  D isguise   u   Cha  ______________________ = ______________________+ _______________________+ _________________________  e scApe  A rtist  *   u   deX   ______________________ = ______________________+ _______________________+ _________________________  f orgery    u   Int   ______________________ = ______________________+ _______________________+ _________________________  g  Ather   i nformAtion   u   Cha  ______________________ = ______________________+ _____________________ + __________________________  h  AnDle  A nimAl   Cha  ______________________ = ______________________+ _____________________ + __________________________  h eAl   u   WIS  ______________________ = ______________________+ _____________________ + __________________________  h iDe *   u   deX   ______________________ = ______________________+ _____________________ + __________________________  i ntimiDAte   u   Cha  ______________________ = ______________________+ _____________________ + __________________________   J ump *   u   Str   ______________________ = ______________________+ _____________________ + __________________________  K  nowleDge   (  ArcAnA )   Int   ______________________ = ______________________+ _____________________ + __________________________  K  nowleDge   (  Arch /  eng )   Int   ______________________ = ______________________+ _____________________ + __________________________  K  nowleDge   ( Dungeoneering )   Int   ______________________ = ______________________+ _____________________ + __________________________  K  nowleDge   ( geogrAphy  )   Int   ______________________ = ______________________+ _______________________+ __________________________  K  nowleDge   ( history  )   Int   ______________________ = ______________________+ _____________________ + __________________________  K  nowleDge   ( locAl )   Int   ______________________ = ______________________+ _____________________ + __________________________  K  nowleDge   ( nAture )   Int   ______________________ = ______________________+ _____________________ + __________________________  K  nowleDge   ( noBility  /  royAlty  )   Int   ______________________ = ______________________+ _____________________ + __________________________  K  nowleDge   (  the   plAnes )   Int   ______________________ = ______________________+ _____________________ + __________________________  K  NOWLEDGE    (  psionics  )   Int   ______________________ = ______________________+ _____________________ + __________________________  K  nowleDge   ( religion )   Int   ______________________ = ______________________+ _____________________ + __________________________  K  nowleDge   ( ________________________ )   Int   ______________________ = ______________________+ _____________________ + __________________________  l isten   u   WIS  _______________________ = _____________________+ _____________________ + _________________________  m ove  s ilently  *   u   deX   _______________________ = _____________________+ _____________________ + _________________________  o pen  l ocK    deX   _______________________ = _____________________+ _____________________ + _________________________  p erform   (  Act  )   u   Cha  _______________________ = _____________________+ _____________________ + _________________________  p erform   ( comeDy  )   u   Cha  _______________________ = _____________________+ _____________________ + _________________________  p erform   ( DAnce )   u   Cha  _______________________ = _____________________+ _____________________ + _________________________ p erform   ( KeyBoArD )   u   Cha  _______________________ = _____________________+ _____________________ + _________________________ p erform   ( orAtory  )   u   Cha  _______________________ = _____________________+ _____________________ + _________________________ p erform   ( percussion )   u   Cha  _______________________ = _____________________+ _____________________ + _________________________ p erform   ( string   instrument  )   u   Cha  _______________________ = _____________________+ _____________________ + _________________________  p erform   ( winD   instrument  )   u   Cha  _______________________ = _____________________+ _____________________ + _________________________ p erform   ( sing )   u   Cha  _______________________ = _____________________+ _____________________ + _________________________  p erform   ( ________________________)   u   Cha  _______________________ = ______________________+ _____________________ + _________________________  p rofession   ( ________________________ )   WIS  _______________________ = _____________________+ _____________________ + _________________________  p rofession   ( ________________________ )   WIS  _______________________ = _____________________+ _____________________ + _________________________  p  sicraft    Int   _______________________ = ______________________+____________________ + __________  r  iDe   u   deX   _______________________ = ______________________+____________________ + __________  s eArch   u   Int   _______________________ = ______________________+____________________ + __________  s ense  m otive   u   WIS  _______________________ = ______________________+____________________ + __________  s leight    of  h  AnD *   deX   _______________________ = ______________________+____________________ + __________  s pellcrAft    Int   _______________________ = ______________________+____________________ + __________  s pot    u   WIS  _______________________ = ______________________+____________________ + __________  s urvivAl   u   WIS  _______________________ = ______________________+____________________ + __________  s wim *   u   Str   _______________________ = ______________________+____________________ + __________   t  umBle *   deX   _______________________ = ______________________+____________________ + __________  u se  m  Agic  D evice   Cha  _______________________ = ______________________+____________________ + __________  u  se   p  sionic   D  evice    Cha  _______________________ = ______________________+____________________ + __________  u se  r  ope   u   deX   _______________________ = ______________________+____________________ + __________ XXXXXXXXXXXXX   ________________________________________________________________________ ______________________________________________________________________________________________ CharaCter name player name  ____________________________________________________________________________________ _____________ ______________________________ __________ ___________________ ClaSS and level eCl raCe/template SIZe Gend ER  __________________ _________________________________________________ ________________ _______________ ____________________________________________________________  alIGnment relIGIon/patron deIty heIGht WeIGht looKS    ABILITY SCORES STR  ____________= ________   + ______________ + _____________   - __________________   StrenGth total baSe SCore + enhanCement mISC mISC   STRENGTH  raCIal mod bonuSeS bonuSeS penaltIeS   MODIFIER  DEX  ____________= ________   + ______________ + _____________   - __________________   deXterIty total baSe SCore + enhanCement mISC mISC DEXTERITY   raCIal mod bonuSeS bonuSeS penaltIeS MODIFIER  CON  ____________= ________   + ______________ + _____________   - __________________   ConStItutIon total baSe SCore + enhanCement mISC mISC CONSTITUTION  raCIal mod bonuSeS bonuSeS penaltIeS MODIFIER  INT  ____________= ________   + ______________ + _____________   - __________________   IntellIGenCe total baSe SCore + enhanCement mISC mISC INTELLIGENCE  raCIal mod bonuSeS bonuSeS penaltIeS MODIFIER   WIS  ____________= ________   + ______________ + _____________   - __________________   WISdom total baSe SCore + enhanCement mISC mISC  WISDOM  raCIal mod bonuSeS bonuSeS penaltIeS MODIFIER  CHA  ____________= ________   + ______________ + _____________   - __________________   CharISma total baSe SCore + enhanCement mISC mISC CHARISMA   raCIal mod bonuSeS bonuSeS penaltIeS MODIFIER  S UITABLE   FOR    CHARACTERS   OF    ANY    RACE   OR    CLASS  ( INCLUDING   MULTICLASS   CHARACTERS )    ARMOR CLASS    AC  __________ =  10 + _____________________ + __________ + _________ + __________ + __________ + __________ + __________________________________  total armor ShIeld deX SIZe natural defleCtIon mISCellaneouS bonuS bonuS modIfIer modIfIer armor modIfIer modIfIerS  TOUCH AC  _______________  FLAT-FOOTED AC  _________________    armor Worn maX deX armor CheCK penalty WeIGht  ShIeld CarrIed maX deX armor CheCK penalty WeIGht    SPEED  _______________________________________________________________________ INITIATIVE MODIFIER  __________________________ GRAPPLE MODIFIER   __________ = ___________ + __________ + __________ + __________  total baSe attaCK StrenGth SIZe mISC bonuS modIfer modIfIer modIfIer    SAVING THROWS  baSe abIlIty maGIC mISC temporary total Save modIfIer modIfIer modIfIer modIfIer   FORTITUDE = + + + +  (ConStItutIon)   REFLEX = + + + +   (deXterIty)  WILL = + + + + (WISdom)   COMBAT OPTIONS BASE ATTACK BONUS  __________________________________________   _______________________________________________ ______________________________________________ _______________________ __________    WEAPON  attaCK bonuS damaGe CrItICal  __________________________________________________________________ __________________________________   ranGe InCrement type noteS/ammunItIon  _______________________________________________ ______________________________________________ _______________________ __________    WEAPON  attaCK bonuS damaGe CrItICal  __________________________________________________________________ __________________________________   ranGe InCrement type noteS/ammunItIon  _______________________________________________ ______________________________________________ _______________________ __________    WEAPON  attaCK bonuS damaGe CrItICal  __________________________________________________________________ __________________________________   ranGe InCrement type noteS/ammunItIon  _______________________________________________ ______________________________________________ _______________________ __________    WEAPON  attaCK bonuS damaGe CrItICal  __________________________________________________________________ __________________________________   ranGe InCrement type noteS/ammunItIon SHADOWCASTER: D 6  HIT POINTS FUNDAMENTALS KNOWN: MYSTERIES KNOWN:MYSTERIES KNOWN SpeCIal defenSeS  __________________________ __________________________ __________________________ __________________________ __________________________ __________________________ __________________________ __________________________ __________________________ CondItIonal modIfIerS   ____________________________________________________________________________________ handS  (GloveS or GauntletS)  ____________________________________________________________________________________  armS/WrIStS  (braCerS or braCeletS)  ____________________________________________________________________________________ body  (robe or SuIt of armor)  ____________________________________________________________________________________  torSo  (veSt, veStment, or ShIrt)  ____________________________________________________________________________________ WaISt   (belt or GIrdle)  ____________________________________________________________________________________ feet   (bootS, ShoeS, or SlIpperS)  ____________________________________________________________________________________ head (headband, hat, helmet, or phylaCtery)  ____________________________________________________________________________________ eyeS (eye lenSeS or GoGGleS)  ____________________________________________________________________________________ neCK   (amulet, brooCh, medallIon, perIapt, or SCarab)  ____________________________________________________________________________________ ShoulderS (CloaK, Cape, or mantle)  ____________________________________________________________________________________ rInG #1 ____________________________________________________________________________________ rInG #2 CARRYING CAPACITY  lIGht load:  _____________________ medIum load:  _____________________ heavy load:  ______________________   GEAR  POSSESSIONS ON PERSON Item loCatIon WeIGht   __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ POSSESSIONS NOT ON PERSON Item loCatIon WeIGht   __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ MAGIC ITEMS WORN EXPERIENCE POINTS MONEY