©2005 Wizards of the Coast, Inc D ungeons D ragons and its logo are trademarks of Wizards of the Coast, Inc in the USA and other countries Permission granted to photocopy for personal use only RACIAL TRAITS/CLASS FEATURES Weapon and Armor Proficiency: Si ws Fundamentals of Shadow: 3 1s, 4 4, 5 8, 6 12, 7 16, 8 20 ; ii s 14 Umbral Sight: 3 , kisi +30; 11 , s i c /gic kss 60 Sustaining Shadow: 5 , 1/wk; 10 , s 1 /ig; 15 , ii gic isss/ iss; 20 , //s _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ FEATS BONUS: 2 nd level, ½ number of pathS _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ LANGUAGES Iii ggs = C + ic ggs + I s _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ CampaIGn ___________________________________________________________________ Skills in italics are psionics-related Mark this box with an X if the skill is a class skill for the character u Denotes a skill that can be used untrained * Armor cleck penalty, if any, applies (Double penalty for Swim) C S ? SKILLS Key SKIll abIlIty mISC SKIll name abIlIty modIfer ranKS modIfer modIfer A pprAise u Int ______________________ = _____________________+ _______________________+ ________________________ A utohypnosis WIS ______________________ = _____________________+ _______________________+ ________________________ B AlAnce * u deX ______________________ = _____________________+ _______________________+ ________________________ B luff u Cha ______________________ = _____________________+ _______________________+ ________________________ c limB * u Str ______________________ = _____________________+ _______________________+ ________________________ c oncentrAtion u Con ______________________ = _____________________+ _______________________+ ________________________ c rAft ( ___________________________) u Int ______________________ = _____________________+ _______________________+ _________________________ c rAft ( ___________________________) u Int ______________________ = _____________________+ _______________________+ _________________________ c rAft ( ___________________________) u Int ______________________ = _____________________+ _______________________+ _________________________ D ecipher s cript Int ______________________ = ______________________+ _______________________+ _________________________ D iplomAcy u Cha ______________________ = ______________________+ _______________________+ _________________________ D isABle D evice Int ______________________ = ______________________+ _______________________+ _________________________ D isguise u Cha ______________________ = ______________________+ _______________________+ _________________________ e scApe A rtist * u deX ______________________ = ______________________+ _______________________+ _________________________ f orgery u Int ______________________ = ______________________+ _______________________+ _________________________ g Ather i nformAtion u Cha ______________________ = ______________________+ _____________________ + __________________________ h AnDle A nimAl Cha ______________________ = ______________________+ _____________________ + __________________________ h eAl u WIS ______________________ = ______________________+ _____________________ + __________________________ h iDe * u deX ______________________ = ______________________+ _____________________ + __________________________ i ntimiDAte u Cha ______________________ = ______________________+ _____________________ + __________________________ J ump * u Str ______________________ = ______________________+ _____________________ + __________________________ K nowleDge ( ArcAnA ) Int ______________________ = ______________________+ _____________________ + __________________________ K nowleDge ( Arch / eng ) Int ______________________ = ______________________+ _____________________ + __________________________ K nowleDge ( Dungeoneering ) Int ______________________ = ______________________+ _____________________ + __________________________ K nowleDge ( geogrAphy ) Int ______________________ = ______________________+ _______________________+ __________________________ K nowleDge ( history ) Int ______________________ = ______________________+ _____________________ + __________________________ K nowleDge ( locAl ) Int ______________________ = ______________________+ _____________________ + __________________________ K nowleDge ( nAture ) Int ______________________ = ______________________+ _____________________ + __________________________ K nowleDge ( noBility / royAlty ) Int ______________________ = ______________________+ _____________________ + __________________________ K nowleDge ( the plAnes ) Int ______________________ = ______________________+ _____________________ + __________________________ K NOWLEDGE ( psionics ) Int ______________________ = ______________________+ _____________________ + __________________________ K nowleDge ( religion ) Int ______________________ = ______________________+ _____________________ + __________________________ K nowleDge ( ________________________ ) Int ______________________ = ______________________+ _____________________ + __________________________ l isten u WIS _______________________ = _____________________+ _____________________ + _________________________ m ove s ilently * u deX _______________________ = _____________________+ _____________________ + _________________________ o pen l ocK deX _______________________ = _____________________+ _____________________ + _________________________ p erform ( Act ) u Cha _______________________ = _____________________+ _____________________ + _________________________ p erform ( comeDy ) u Cha _______________________ = _____________________+ _____________________ + _________________________ p erform ( DAnce ) u Cha _______________________ = _____________________+ _____________________ + _________________________ p erform ( KeyBoArD ) u Cha _______________________ = _____________________+ _____________________ + _________________________ p erform ( orAtory ) u Cha _______________________ = _____________________+ _____________________ + _________________________ p erform ( percussion ) u Cha _______________________ = _____________________+ _____________________ + _________________________ p erform ( string instrument ) u Cha _______________________ = _____________________+ _____________________ + _________________________ p erform ( winD instrument ) u Cha _______________________ = _____________________+ _____________________ + _________________________ p erform ( sing ) u Cha _______________________ = _____________________+ _____________________ + _________________________ p erform ( ________________________) u Cha _______________________ = ______________________+ _____________________ + _________________________ p rofession ( ________________________ ) WIS _______________________ = _____________________+ _____________________ + _________________________ p rofession ( ________________________ ) WIS _______________________ = _____________________+ _____________________ + _________________________ p sicraft Int _______________________ = ______________________+____________________ + __________ r iDe u deX _______________________ = ______________________+____________________ + __________ s eArch u Int _______________________ = ______________________+____________________ + __________ s ense m otive u WIS _______________________ = ______________________+____________________ + __________ s leight of h AnD * deX _______________________ = ______________________+____________________ + __________ s pellcrAft Int _______________________ = ______________________+____________________ + __________ s pot u WIS _______________________ = ______________________+____________________ + __________ s urvivAl u WIS _______________________ = ______________________+____________________ + __________ s wim * u Str _______________________ = ______________________+____________________ + __________ t umBle * deX _______________________ = ______________________+____________________ + __________ u se m Agic D evice Cha _______________________ = ______________________+____________________ + __________ u se p sionic D evice Cha _______________________ = ______________________+____________________ + __________ u se r ope u deX _______________________ = ______________________+____________________ + __________ XXXXXXXXXXXXX ________________________________________________________________________ ______________________________________________________________________________________________ CharaCter name player name ____________________________________________________________________________________ _____________ ______________________________ __________ ___________________ ClaSS and level eCl raCe/template SIZe Gend ER __________________ _________________________________________________ ________________ _______________ ____________________________________________________________ alIGnment relIGIon/patron deIty heIGht WeIGht looKS ABILITY SCORES STR ____________= ________ + ______________ + _____________ - __________________ StrenGth total baSe SCore + enhanCement mISC mISC STRENGTH raCIal mod bonuSeS bonuSeS penaltIeS MODIFIER DEX ____________= ________ + ______________ + _____________ - __________________ deXterIty total baSe SCore + enhanCement mISC mISC DEXTERITY raCIal mod bonuSeS bonuSeS penaltIeS MODIFIER CON ____________= ________ + ______________ + _____________ - __________________ ConStItutIon total baSe SCore + enhanCement mISC mISC CONSTITUTION raCIal mod bonuSeS bonuSeS penaltIeS MODIFIER INT ____________= ________ + ______________ + _____________ - __________________ IntellIGenCe total baSe SCore + enhanCement mISC mISC INTELLIGENCE raCIal mod bonuSeS bonuSeS penaltIeS MODIFIER WIS ____________= ________ + ______________ + _____________ - __________________ WISdom total baSe SCore + enhanCement mISC mISC WISDOM raCIal mod bonuSeS bonuSeS penaltIeS MODIFIER CHA ____________= ________ + ______________ + _____________ - __________________ CharISma total baSe SCore + enhanCement mISC mISC CHARISMA raCIal mod bonuSeS bonuSeS penaltIeS MODIFIER S UITABLE FOR CHARACTERS OF ANY RACE OR CLASS ( INCLUDING MULTICLASS CHARACTERS ) ARMOR CLASS AC __________ = 10 + _____________________ + __________ + _________ + __________ + __________ + __________ + __________________________________ total armor ShIeld deX SIZe natural defleCtIon mISCellaneouS bonuS bonuS modIfIer modIfIer armor modIfIer modIfIerS TOUCH AC _______________ FLAT-FOOTED AC _________________ armor Worn maX deX armor CheCK penalty WeIGht ShIeld CarrIed maX deX armor CheCK penalty WeIGht SPEED _______________________________________________________________________ INITIATIVE MODIFIER __________________________ GRAPPLE MODIFIER __________ = ___________ + __________ + __________ + __________ total baSe attaCK StrenGth SIZe mISC bonuS modIfer modIfIer modIfIer SAVING THROWS baSe abIlIty maGIC mISC temporary total Save modIfIer modIfIer modIfIer modIfIer FORTITUDE = + + + + (ConStItutIon) REFLEX = + + + + (deXterIty) WILL = + + + + (WISdom) COMBAT OPTIONS BASE ATTACK BONUS __________________________________________ _______________________________________________ ______________________________________________ _______________________ __________ WEAPON attaCK bonuS damaGe CrItICal __________________________________________________________________ __________________________________ ranGe InCrement type noteS/ammunItIon _______________________________________________ ______________________________________________ _______________________ __________ WEAPON attaCK bonuS damaGe CrItICal __________________________________________________________________ __________________________________ ranGe InCrement type noteS/ammunItIon _______________________________________________ ______________________________________________ _______________________ __________ WEAPON attaCK bonuS damaGe CrItICal __________________________________________________________________ __________________________________ ranGe InCrement type noteS/ammunItIon _______________________________________________ ______________________________________________ _______________________ __________ WEAPON attaCK bonuS damaGe CrItICal __________________________________________________________________ __________________________________ ranGe InCrement type noteS/ammunItIon SHADOWCASTER: D 6 HIT POINTS FUNDAMENTALS KNOWN: MYSTERIES KNOWN:MYSTERIES KNOWN SpeCIal defenSeS __________________________ __________________________ __________________________ __________________________ __________________________ __________________________ __________________________ __________________________ __________________________ CondItIonal modIfIerS ____________________________________________________________________________________ handS (GloveS or GauntletS) ____________________________________________________________________________________ armS/WrIStS (braCerS or braCeletS) ____________________________________________________________________________________ body (robe or SuIt of armor) ____________________________________________________________________________________ torSo (veSt, veStment, or ShIrt) ____________________________________________________________________________________ WaISt (belt or GIrdle) ____________________________________________________________________________________ feet (bootS, ShoeS, or SlIpperS) ____________________________________________________________________________________ head (headband, hat, helmet, or phylaCtery) ____________________________________________________________________________________ eyeS (eye lenSeS or GoGGleS) ____________________________________________________________________________________ neCK (amulet, brooCh, medallIon, perIapt, or SCarab) ____________________________________________________________________________________ ShoulderS (CloaK, Cape, or mantle) ____________________________________________________________________________________ rInG #1 ____________________________________________________________________________________ rInG #2 CARRYING CAPACITY lIGht load: _____________________ medIum load: _____________________ heavy load: ______________________ GEAR POSSESSIONS ON PERSON Item loCatIon WeIGht __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ POSSESSIONS NOT ON PERSON Item loCatIon WeIGht __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ __________________________________________________________________ _________________________________________ _______________________ MAGIC ITEMS WORN EXPERIENCE POINTS MONEY